The priority of "BIG STEP: Learning through Gamification" is to create a free online video game that will provide an innovative inclusive educational method for refugees, immigrants beneficiaries of international protection, and other groups and minorities in refugee-like conditions in the European Union. It's main objective is while playing the game to learn elements of the local language, basic communication standards and cultural aspects that will foster integration to and understanding of the welcoming communities.
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0032 11 180 911 (UCLL - BELGIUM)